# Feedback Is a Gift

*April 1, 2024 · Note to the team · Roby John*

Our best GDC yet — because everyone was talking about Indus. But it's going to take more than the excitement around us to reach the next level.

We treat every player's feedback as a gift: review it, thank them, fix it, then go back and ask if we got it right. That's literally how we've operated for a decade.

A veteran publisher who'd shipped 500 games told me this about Indus:

> "You have such a rich vein of potential to mine — that's why I was so attracted to it. It's authentic, culturally specific, and something people haven't ever seen before. It feels like a bunch of people who really know what they're doing."

At the start of the year, I said this is the year of Indus. Let's prove the believers right. Lets Go!
