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August 20, 2024 · Note to the team

Four Years in the Making

This weekend was a major milestone — the release of our Open Beta. This moment has been four years in the making, and it marks just the start of the Indus journey.

I've always seen Creation as Step 1 and Optimization as Step 2 of any game. Now that we have a game out and players actually in it, the problems are amplified and visible — and all of us are far better at fixing known problems than guessing at them.

This week also marks five years since we moved into our building — the founding week we always celebrate.

coffee, a walk, or a hard problem?

Let's make something

Find me at the SPC office in Bengaluru, usually Wednesdays. Coffee, a walk, hacking user acquisition — all yes.

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